Wingman

(Citizen Star News) - 2014-03-12 - New Wingman's Hangar streamed on Twitch this morning. Now available on YouTube.

A lot of big news today:

  • Inside Cloud Imperium: AI spotlight on Moon Collider and Kythera
  • Infinite realities in Ipswitch, 3d scanning of players
  • DFM Leaderboard
  • Forum Feedback
  • Interview with CIG CTO Jason Spangler


Great show guys! Very informative and lots of fun!



(Citizen Star News) - 2014-03-07 - Nikki "Batgirl" D'angelo hunted down the very busy and elusive Eric "Wingman" Peterson (CIG's President of Production, Head of the Austin Studio, and Host of Wingman's Hangar) and cornered him for an interview.

Featuring:

  • Star Citizen Performance Capture.
  • Female character model
  • History of the Project
  • PBR (Physically Based Rendering) got put in the main branch "yesterday"; PBR conversion is officially underway.
  • Release Scheduling
  • Kilrathi (Kittenrathi?) attacks

 


(Citizen Star News) - 2014-03-05 -  Another informative Wingman's Hangar released today on to Twitch. Now available on Youtube

(Citizen Star News) - 2014-02-26 - Latest WMH streamed on Twitch. There were some glitches in streaming today, confirmed with other users in chat.  Good show, Eric and the gang! Lots of interesting tidbits of information.

 

Featuring:

  • Lots of New Hires and still hiring!
  • Dog fighting internal testing! Now working between offices!
  • Vanduul almost ready as in game opponent.
  • RSI Comm-Link Comments revamp
  • Hangar Patch 12! (Update: actually Patch 11.1 just Oculus Rift) Released after the show.
  • Oculus Rift support in this new Hangar Patch and a feature on Star Citizen behind the scenes with Oculus Rift.

Citizen Star News - 2014-02-12 - The eagerly anticipated Wingman's Hangar Episode 56 is here. Streamed live on Twitch at 9 AM PST. This was a critical episode in many respects, as the much beloved show is controversially being retooled to adapt to the many changes in CIG. Early feedback has been quite positive. Production quality is up dramatically with an actual soundstage, and the energy and humor of the staff has returned. Clocking in at over 34 minutes, reversing the trend of each show being shorter than the last. A lot details, plans and art was revealed today in the show, making it a must watch.

The big big news is that the DFM (Dog Fighting Module) is planned (explicitly said to be subject to change) to be unviel at Pax East, Boston April 11-13, and be available to the community shortly after. And they are bringing up the Universe servers, the background server cluster for the Persistent Universe, for internal testing now. There was also updates on plans for the Hangar, new hires, gifts from the fans, Physically Based Rendering (PBR) update, forum feedback, MVP "Cryo - If your Gunship was an animal, what kind of animal would it be?", Fan Focus, Chris Olivia talks about and shows off the Vanduul. Forum Feedback was particularly meaty this week with a lot of interesting information being disseminated, matching a commitment recently to deliver "less fluff and more stuff".


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