DFM

(Start of a second edition of this guide retooled for Arena Commander, working with Griffon Osiris, the original author - Ed.)

 

(Citizen Star News/Gryphon Osiris) - 2014-07-01 - Originally an RSI Forum thread but compiled here for you citizen stars in cooperation with the author.


 

(Citizen Star News) - 2014-06-04 - In the dark hours of the night, after a difficult process and several delays... the Star Citizen Dog Fighting Module, now dubbed Arena Commander, launched.

You can get it here, or through your existing Star Citizen Launcher. Alpha access through previous pledge required or Arena Commander Pass required.

Version 0.8 is either pre-Alpha or Alpha (depending on who you ask) of a portion of the Star Citizen game. Expect it to be a little rough and there will be bugs (already a long list of known issues in the release notes).

UPDATE: See also RSI Forums - Arena Commander Reported Issue Workarounds FAQ

(Citizen Star News) - 2014-06-02 - A very short update today:

Greetings Citizens,

We’re almost there! A weekend of hard testing revealed several blockers in the current Release Candidate. The team has worked to resolve these today, and believe we have a good build now. Our internal QA group will be testing it overnight tonight, with our next “go/no-go” meeting scheduled for early tomorrow morning. The good news is that we’re closer than ever, and our efforts over the weekend had the team resolving issues on the fly as they were found by QA.

We will update you tomorrow morning (US time) on the results of the go/no-go meeting.

Source - COMM-LINK - Arena Commander V.8 Daily Bug Update - June 2, 2014

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NOTE: (This article started as a news update but became something more. I slapped the Blog tag on it to indicate that part of this post is personal opinion and analysis, and am adding this note to make sure that is clear. - Ed.)

(Citizen Star News/Citizen Ed) - 2014-05-31 - Recent progress reports and chat comments are leading us to believe the critical and blocking bugs holding up the v0.8 release of the (pre) Alpha of Arena Commander (previously known as the Star Citizen Dog Fighting Module) are all resolved. The weekend will spent testing and seeing if any new bugs have been introduced or old bugs reappeared.

UPDATE: Ben Lesnick was a guest of Guard Frequency today. He's passed along from Travis Day that no new blockers have cropped up. A few new bugs, but nothing too bad so far. Go/No-Go meeting is slated for Monday morning.

This will be a critical test of the production process. We keep hearing about "change one thing and several other things break", which is quite concerning. Hopefully in this tightly change controlled environment, this can be kept to a minimum. We could potentially see a release early next week. This would be a relief to people involved with The Next Great Starship as the pressure in the live broadcast with an audience on June 7th would likely be not desirable.

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Why is this so hard? Why are people upset about a few day delay? What does this mean about the future?

(Citizen Star News) - 2014-05-28 - Eric "Wingman" Peterson and his trusty sidekick Rob Irving, host the penultimate (second to last) episode of the Wingman's Hangar. (Notes after the jump!)

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