Squadron 42 Spoilers courtesy of Blastr
(Citizen Star News) - by Citizen Ed - 2015-03-18 - Blastr.com published an interview with Chris Roberts with more details of Squadron 42's basic plot and characters.
Squadron 42 is Star Citizen's sister game: Solo/Co-op Space-Sim/RPG in the style of Wing Commander, often compared to the more recent Mass Effect.
Bishop, a very well known and liked admiral of the UEE—think of him like Maximus from Gladiator—won a battle [with the enemy Vanduul] at great, personal loss; his daughter commanded one of the other ships in the fleet, and she sacrifices herself to save Bishop's ship. That's one of the reasons why Bishop is haunted.
You start out in the military earning citizenship, and you get your wish to become a fighter pilot. While you're training, Admiral Bishop and the [UEE] task force go off into Vanduul space and take the fight to them. As you come out to deploy, the news comes through that they've lost contact with the task force. Bishop goes missing, and the rest of the game is you trying to find him.
You go behind enemy lines, trying to find out where Bishop is, and you see things that have happened along the way that gives you [a reaction] like, Has he lost his mind? What's happening? It's sort of the Ninth Legion mixed with The Heart of Darkness.
So you get behind enemy lines, and you find out there's a Vanduul plan to shortcut past the Earth's defenses, and you have to stop it.
At the end of it there's this big last stand, and you get back to human space. But Bishop is still left, behind the Vanduul side, kind of like Commander Cain on the Pegasus in [classic] Battlestar Galactica. You come back a bit of a war hero, and you muster out, and potentially Bishop's still out there fighting the battle behind enemy lines."
So, we have heard the Lost Roman 9th Legion reference from Chris before, and "The Heart of Darkness" (more commonly recognized as the novella which was the basis for the film "Apocalypse Now"). Vanduul have been known to be the major threat. What's new are some of the details of "General Bishop" (presumably a nod to Lance Henricksen's artificial person character in the movie Aliens).
The daughter sacrificing her life for the father is an interesting new development as well. My first reaction was a wince at what looked like a "fridging", the introduction of a female simply to kill off and propel a male character's plotline. But this in some ways stands the trope on it's head, a female military officer is the hero of an earlier story -- saving the father figure. This would seem to echos the new Battlestar Galactica's relationship between Starbuck and "the old-man" Adama.
Chris Roberts stories often evoke classic tropes to create the mood of earlier stories, to make us feel like we are immersed in the legends we remember from our youth. It's unsurprising to see such familiar broadbrush archetypes (hopefully combined in interesting and imaginative ways).
These may count as spoilers but I suspect this summary will probably repeated in future marketing. It's not really beyond what we have often see in descriptions of games and movies, but it was a surprise to see.